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Just announced Event National Museum of Scotland

Night Mode

1 Nov 2024
17:30 - 22:00

Game On exhibition, Level 3

Find pricing information below

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Nine players line up to play across a number of static consoles in a Game On exhibition space at Life in Newcastle.

Players experience Game On at Life, Newcastle, in 2015.

© Richard Kenworthy

Players experience Game On at Life, Newcastle, in 2015.

© Richard Kenworthy

Join us for nighttime entry to Game On, learn more about the Scottish content and meet some of the Scottish developers with new and innovative games in the exhibition. 

Experience the magic of visiting Game On at night.  

This event gives you after-hours access to the Game On exhibition for up to 2 hours. Choose your session time:

  • 17:30—19:30
  • 20:00*—22:00

*queue open from 19:30

As you explore the exhibition, meet some of the incredible creatives behind Scotland’s independent game development scene, including the makers of Pine Hearts, The Longest Walk, Flea! and Viewfinder. 

Take advantage of the opportunity to sign up for a mini tour of the innovative Scottish games content in the exhibition with our Keeper of Science and Technology, Dr Geoff Belknap.**  Plus, enjoy some evening shopping in the Game On exhibition shop.  

**Due to space constraints, mini tours with Dr Geoff Belknap will be limited to 10 people. Each tour will last 15 minutes and will be available for sign-up on a first come, first served basis.

Pricing

National Museums Scotland Members £12

Adult £15

Over 65s £14

Unemployed, Disabled, Student, Young Scot* £12 

**Valid ID required. Carers of disabled people free.

National Museums Scotland has a non-refundable and non-transferable ticketing policy.

See our full Ticketing Terms and Conditions.

Bios

Meet some of the creatives behind Scotland’s independent game development scene.

hyper luminal games logo

Creators of Pine Hearts, Hyper Luminal Games are an award-winning games development studio based in Dundee. With a team of over 80 developers they take an inclusive people first approach, delivering high quality games that fill their team with pride. 

Pine Hearts is a cosy little narrative-adventure game set in the sleepy scenery of Pine Hearts Caravan Park. Explore the great outdoors as you uncover items, unlock new paths, and discover all the little secrets stuffed throughout the Park. Pine Hearts takes inspiration from the real-life experience of the studio's Creative Director Rob Madden, who after the loss of his father in 2019 wanted to make a game that explored themes of loss, memories, family, and hope for the future. 

The Longest walk logo

Alexander Tarvet is a lecturer and PhD student at Abertay University in Dundee, Scotland and co-founder of his own indie game development studio Somewhat Unsettling 

The Longest Walk, his latest game, is a walking simulator game about his father’s experience of living with depression, anxiety, and suicidal thoughts. This BAFTA-nominated work as a solo developer forms part of a wider PhD research project exploring how games can be utilized as an expressive medium for representing biographical and documentary storytelling, within the applied context of lived experience of health issues.  

Low Tek games logo

Alastair Low (Lowtek Games) has been making games since he was in primary school. He creates interesting projects which combine digital and physical, from retro games to pop-up books and everything in between. He's also dyslexic and works to try and make games more dyslexia friendly.

FLEA! is a hardcore platformer where you play as a flea who just can’t stop jumping. This is a new NES game created in 2020. 

Played on a physical pop-up book using projection-mapping magic, Bib Goes Home is a proof of concept for a new games system, codenamed the Lowtek Lightbook. Help Bib find his way home, paint the pages with light, find the hidden objects or have a round of golf. 

Sad Owl Studios logo

Sad Owl Studios is the Scottish indie game development studio that created the visually mind-bending game, Viewfinder. The game began as a student project, which attracted attention when a video of the prototype went viral in early 2020. As the project gained momentum, the team grew, with a variety of collaborators around the world from both AAA and indie backgrounds. The game launched in July 2023 and has received a number of accolades, including 2024 BAFTA awards for British Game and New Intellectual Property. 

Viewfinder is a first person puzzle/adventure game where you use an instant camera to reshape your environment in dramatic and mind-bending ways.

Additional information

  • This event is for those aged 16+.
  • Enter the National Museum of Scotland from the rear entrance on Lothian Street.
  • There is level access to the National Museum of Scotland via the glass doors at the Lothian Street entrance.
  • The event will take place inside the Game On exhibition gallery on Level 3. This can be accessed via lift or escalator from the Collecting Stories gallery on Level 1. 
  • Please note that filming and photography will take place at this event.

     

Access

We want everyone who comes to our museums to enjoy their time with us and make the most of their visit. 

While many of the games within this exhibition are playable by people with disabilities or access needs, some may be inaccessible for visitors with certain disabilities/access needs. See below for further information, or if you have specific requirements or questions, please contact us at info@nms.ac.uk for details. 

Visit our accessibility page for general access information for the National Museum of Scotland.

Guide dogs, hearing dogs and other recognised assistance dogs are admitted.

  • There is level access to the National Museum of Scotland via the glass doors at the Lothian Street entrance.
  • Lifts are available to all floors and accessible toilets are available on Levels 0 and 3, as well as a Changing Places (U) toilet in the Entrance Hall on Level 0.  
  • Wheelchairs are available for loan at no charge. Please note wheelchairs cannot be booked in advance. On arrival, ask about availability at the Information Desk. Small mobility scooters are permitted inside the museum and the exhibition.  
  • The majority of games are playable by wheelchair users, however due to the historic nature of some of the arcade consoles the height is not suitable for wheelchair users and there is also a driving game which requires sitting in a racing car. 

 

In the exhibition

Game On is a very interactive and sensory exhibition with games including lights, colour changes and sounds.  

Sensory resources

Ear defenders are available to borrow for free from the exhibition ticket desk on Level 3. A limited number of sensory backpacks are available at the information desks in the Main Entrance Hall and the Tower Entrance. These backpacks cannot be booked in advance.

Once the exhibition is open a visual guide and sensory/access map will be available.

Relaxed viewings

Relaxed viewings of the exhibition are available on selected dates. During these times visitor numbers will be reduced and the sound on games lowered.

Please check our What's On page for relaxed viewings. 

The exhibition consists primarily of video games which are visual by nature and may be challenging for blind or partially sighted visitors as audio-description settings will not be turned on as standard.  

We will be holding a free accessible gaming evening in October, specifically aimed at people who are blind or partially sighted, in partnership with Triple Tap Tech and supported by Royal National Institute of the Blind. 

Hearing induction loops

There is a hearing induction loop at the information desk outside the exhibition gallery.

Games in the exhibition

Most of the games are very visual in nature. Some of the games will have subtitles which can be turned on by the user.   

A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. There are no flashing lights in the exhibition, but many of the games feature rapid changes in light levels and colour saturation. The screens in the exhibition operate at 50/60 hertz as televisions do at home.  

We cannot provide a list of 'safe' games as the range of triggers is so varied, but the following suggestions will help to mitigate the risk:  

  • Wear a pair of blue light filtering glasses to help minimise the risk of a trigger  
  • Stand at least 90cm from the screen when playing any game to ensure the screen does not fill your vision  
  • Play only games that are a slower pace/intensity and avoid high action games such as those in the arcade section of the exhibition.  
  • Visit with a person who is aware or your condition and can support you in event of feeling unwell  

If you experience any of the following symptoms while playing a video or computer game - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions - IMMEDIATELY discontinue use and consult your doctor before resuming play.  

There are two games playable with adaptive controllers: Minecraft  andPine Hearts. We have built these controllers in a way that allow a wide range of users with motor disabilities to play.

However, please note that we are not able to customise them to the needs of each specific visitor.  

Five visitors look at shelves of agates in our Natural World galleries.

Plan your visit

National Museum of Scotland
Chambers Street
Edinburgh
EH1 1JF

Visiting information can be found on our Plan Your Visit pages.

Plan your visit

Game On is an exhibition conceived and curated by Barbican Immersive in partnership with National Museums Scotland.

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